Information must be:
Useful: Your content should be original and fulfill a
need
Usable: Site must be easy to use
Desirable: Image, identity, brand, and other design
elements are used to evoke emotion and appreciation
Findable: Content needs to be navigable and locatable
onsite and offsite
Accessible: Content needs to be accessible to people with
disabilities
Credible: Users must trust and believe what you tell
them
Project
Management: develop a project plan,
project team roles and responsibilities, kick-off meeting, and website
requirements.
For developing a project
plan it is important to include usability activities in my project plan,
so I can build in the time and resources to carry out those activities. Step-by-step
usability guide is: Plan, Analyze, Design, and test and refine.
Scope: Means what needs to be done for the
project to be considered complete.
At the beginning of
every project, it is important to think about the audience that I’m trying to
reach, the tasks they come to complete, and how addressing those needs
compare to that of your organization.
There are two types of
goals/ objectives to consider:
· User
goals are users’ task scenarios.
· Usability
goals should measure your users’ ability to accomplish tasks on your site.
Areas of Expertise are:
Accessibility, Business Analysis,
Change Management, Content Strategy, Enterprise Architecture, Information
Architecture, Interaction Design, Marketing, Metrics Analysis, Project
Management, Quality Assurance, Subject Matter Expertise, Technical
Development, User Research, Usability Testing, User Interface
Design, and Visual Design.
kick-off meeting:
Discussion topics at
your kick-off meeting should include:
· The
site’s audience
· Users'
main scenarios
· Whether
the current site meets users’ needs
Also, it is important to
discuss the business case and project plan including: Scope, Vision, Goals,
target audience, and Content.
Website requirements: are a list of necessary functions,
capabilities, or characteristics related to your website and the plans for
creating it.
There are: Business Requirements, User Requirements,
Functional Requirements, Quality-of-Service Requirements, and Implementation
Requirements.
User research: usability testing, first click testing,
system usability scale, and contextual interview.
When budgeting for
usability testing should consider these elements: Time, Recruiting Costs, Participant
Compensation, and Rental Costs
Elements of a test plan
are: Scope, purpose, schedule and location, sessions, equipment, Participants, Scenarios, Metrics,
Quantitative metrics, and Roles.
First Click Testing allows you to evaluate the effectiveness
of the linking structure of your site, including the navigation, to see if
users how to get around the site and complete their intended task.
Benefits of using a SUS:
Is a very easy scale to
administer to participants.
Can be used on small
sample sizes with reliable results
Is valid – it can effectively
differentiate between usable and unusable systems.
Usability Evaluation: usability testing, first click testing, system usability
scale, and heuristic evaluations and expert reviews.
Information
architecture: organization schemes, organization
structure, content inventory, and wire framing.
Exact organization
schemes objectively divide
information into mutually exclusive sections.
Examples of exact
organizational structures include: Alphabetical schemes, Chronological schemes, and Geographical
schemes.
An organizational
structure is how you define the
relationships between pieces of content.
The three main
organizational structures are Hierarchical, Sequential, and Matrix.
A content inventory is a list of all the content on your site. Your
inventory will typically include text, images, documents, and applications.
A wireframe is
a two-dimensional illustration of a page’s interface that specifically focuses
on space allocation and prioritization of content, functionalities available,
and intended behaviors.
User Interface Design: organization schemes, organization
structure, user interface elements, and wire framing.
Interface elements
include but are not limited to:
· Input
Controls: checkboxes, radio buttons, dropdown lists, list boxes, buttons,
toggles, text fields, date field
· Navigational
Components: breadcrumb, slider, search field, pagination, slider, tags,
icons
· Informational
Components: tooltips, icons, progress bar, notifications, message boxes,
modal windows
· Containers:
accordion
Interaction design: use cases, card sorting, and
prototyping.
Card sorting is a method used to help design or
evaluate the information architecture of a site.
A prototype is
a draft version of a product that allows you to explore your ideas and show the
intention behind a feature or the overall design concept to users before
investing time and money into development.
Visual Design
Parallel design:
· A
range of ideas to be generated quickly and cost effectively.
· Several
approaches to be explored at the same time, thus compressing the concept
development schedule.
· Concepts
generated to be combined so that the final solution benefits from all ideas
proposed.
Content strategy: Cords sorting, writing for the web, develop a
project plan, project team roles and responsibilities, organization schemes,
organization structures, task analysis, and content inventory.
Content Strategy focuses on writing and curating useful
content by planning the creation, delivery and governance behind it.
Accessibility focuses on how a disabled individual
accesses or benefits from a site, system or application. Section 508 is
the governing principal for accessibility.
Web Analytics focuses on the collection, reporting, and
analysis of website data.
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